Stellaris lag. What causes this and… I've recently...
Stellaris lag. What causes this and… I've recently discovered a mod with far too few subscribers. When new system was anounced I was hyped because they said it would reduce game lag to almost none and today I don't really find this game fun anymore. Performance is FAR worse now. Jul 4, 2025 · There is exactly one way to stop lag: make it so that the game cannot progress. But that would be in the 2600s or beyond. What version do you use? Steam What expansions do The late game is by far the worst problem Stellaris currently has. The population rework was done due to pops being the primary cause of late game lag. Started a game with 4. I recently saw all my favorite mods get updated for 3. I usually… 95% of players lag, in my experience, is solved by right clicking on Stellaris in Steam, going to “properties”, and disabling “game theatre” and “steam overlay”. We all know late game lag is a running joke for Stellaris experience but I'm wondering if it can at least be mitigated by playing in more powerful PCs/laptops? Curious if the lag is largely in part due to hardware constraints or more of a game optimization thing. Then the lag reduction comes from the in game pop scaling setting. Side note: We're seeing bug reports being posted in the comments secti (I will recognize the lag I'm talking about with a medium-size galaxy is in no way comparable to the lag you get late-game with the biggest galaxies where there is an active /5 and up to /15 slowdown, here my end-game event is the prethoryn scourge and I'm on a medium-size, I'm just having a /3 slowdown and some stutter, but I just really don't Likely what your experiencing is cpu induced late game lag. Is it possible to have little to no late game lag? Like most games have optimisation issues that'll be present no matter the specs, and a better CPU won't necessarily help much. #Stellaris #Ep3o #Shadowsoftheshroud #SotS …more May 18, 2025 · They identified a memory leak shortly after release, which compounds the longer any given play session continues. I wish to destroy Stellaris lag, and here's the best mods I got for it so far. Hello all, I tried to play Stellaris for the first time yesterday only to get no more than 24 FPS on the main menu and 20 in game. Curbing lategame lag Generally i try to do a few things to curb lategame lag but always end up eventually having to deal with the games sim speed being maybe 1/5th of the original. 000, the game will slow down. Also try reduce the resolution and change to windowed mode as well. The game sometimes freezes for a few seconds before it kicks up again. I really would appreciate if someone could help me to reduce the lag. paradoxplaza. A simple reload will reset it, however, and they are working at fixing it permanently. sqlite database with mod settings could mitigate the game constantly checking folders (based on my understanding). Before I upgraded my hardware, I benchmarked Stellaris with my save file. If you don't want to play a game of Stellaris where a later year day/month or month takes longer than an early year day/month- put that save down and start another- or just live with it and stop complaining. I have always been able to run stellaris for quite a while without any sort of major lag. Late game performance tips that work Tip Hello all, I've been looking at Stellaris with a debugger and some performance profiling tools to try to see what works for improving performance and I have some suggestions if you are experiencing late game lag that makes the game unbearable: Irony mod manager has a tool that will compress all your mods Extended stellaris traditions, !expanded Starbase!. g. 8. . When you're running the game at 3x, do you really care if a few days (seconds!) go by before a pop gets shifted around in a job or something? I've heard that some people resort to Hi guys, so like most of you on a mid-range PCs, I'm suffering badly on the late game lag in Stellaris. If it matters, I'm using mods : - ACOT - Gigastructurale - Human Fallen Empire - some mod to add additionnal ascension perk - mod that gives different kind of vassal Can this be fixed in some way? 31 votes, 28 comments. 4 and today 4. Regardless of what we’ve tried, the two “client” players constantly lag behind the “server” player by Dealing with end game lag? Hey guys, I was wondering if any of you have any solutions for the crazy lag/desync that tends to happen late game when pops/jobs around the galaxy have risen? As with any large-scale 4X grand strategy game, Stellaris can prove challenging for any system to run smoothly. If you have a game that allows you to build, develop and/or evolve, and you start with 10 items and eventually grow to 1. Fixes for Cache/IO overhead issues [forum. 1 (2890) and 2. 5, so I decided to play. 0Ghz) and an RTX 2080ti I am still getting mid to late-game lag in my games. Tried the new beta, (cause honestly that's what this is. Anyone else having similar problems, and is there a fix? Description [4. However you can also make a script: 1. Make individual ships matter, not individual fleets. I experienced this poor performance in a new game, so its not an issue of endgame lag. Fixes for multiplayer desyncs, it happens in Vanilla [forum. Maybe an . In my latest game (the first since the latest You know what you must do. 8][5983] Extreme lag/hitching even when paused Game Version 4. Playing on a rig with an i9-9900K (5. so i was told sector size can cause lag so i reduced all my sectors to less them 10 planets but does keeping you doom stack of ships in one orbit cause mass lag as well(i know it will to a degree) but are there other ways to do lessen it as my game is getting unplayable. If you want to play a big game, disable federations for the game unless you really need it) Outside of that, a lot of the lag is simply the way the pop system works and that Stellaris is a Frankenstein of it’s former self. Each new adventure holds almost limitless possibilities. Stellaris is playable, saying the lag makes it unplayable is hysteria and hyperbole. Steam Workshop: Stellaris. com] but modded runs stability should be considered as well. But, I'm buying a new workstation now and was wondering what should I try to focus on in order to alleviate that? I assume graphics card is I've heard that end-game lag due to too many pops is a thing and had experienced it once. Stellaris will delete the commands everytime you exit and you must put the commands in the console when starting Stellaris. Fast/Fastest mode moves like Slow normally would. 45 That will really halt your endgame lag. Is this a known issue? It happens usually late in the game, before it's usually fine or at least I don't notice any performance drop. This is a development branch intended for testing. 25 and no guaranteed worlds at all ? This page will cover the solutions on how to fix Stellaris Nexus crashes on startup, lag, FPS drop, and performance issues that have appeared in the game. I upgraded to a Ryzen 5 3600 a few months ago and since then even late game lag hasn't really been a problem. Measures to reduce the lag can be to turn off xeno compatibility which will reduce the variety of pops in the galaxy which in turn cause lag due to the extra calculation done by the engine. vsync off would harbor lingering horizontal stripes not to mention a gpu that sometimes would reach as high as 80 to 90 % powerdraw ( around 40 and 60 during normal galaxy scrolling motions ) BUT the lag disappeared This also fix stuttering and crashes Nvidia USERS *Remember to keep drivers up-to-date Stellaris PC doesn’t start – solution Disable any mods made by other users Verify the game cache in Steam Delete the folder on the following path: …DocumentsParadox InteractiveStellaris on your PC (be sure to backup all save files that may lie there in the folder). Over time the option of playing without vsync became more and more of a favored option but the drawbacks where plain and of equal horror as playing on the suitable 60 fps ratio. Owing to the fact that there are a lot of things going on and as empires grow even more things start going on. Most of the lag comes from the DAILY pop job reassignment checking, which is just ridiculous. Refer to the main page here for details. 5 came out which I haven't checked in-game yet. Sorry adorable slug monsters. To Update Graphics Card Driver:For NVIDIA: https://w Pop calculations are the biggest lag cause in stellaris, hence paradox made it a monthly calculation to try to minimize the lag. You do not need to subscribe to the original main mod to use this. You see in one game, one where it got a bit laggy so a day was like 2-3 seconds and the calculations at the beginning of every mouth took upwards to 10 mins had only around 5K pops in the galaxy, but they were spread between 14 empires. if right now, it's not a problem to get to 3-5k naval capacity, make it 700-900 at max. It never made any sense, it broke several pieces of Most of us experience stutter and lag during late-game and since we have explored most of galaxy and taken all stars to ourselves there is no longer need to see stars or asteroids. Stellaris lag/slow As of today, i dont know why, but the game is so slow and laggy, i have restarted, made sure everything was up to date with my PC, and i defraged, and lastly i dumbed down the graphics and settings i could, but to no avail. Any solutions? been sat on the game for 3 days straight and it's gone 30 years I just want to play the endgame crisis. But if you would ask any player if he wants Hello, This is my first post. How to fix random crashes in Is there any way to decrease late game lag? Even playing on small and tiny galaxies, I still only get 100-150 years before the game becomes unplayable. tl;dr Using integrated graphics slows down Stellaris a lot Hey folks, I recently upgraded my PC with the intentional goal of making Stellaris faster. Oct 2, 2025 · Stellaris' gameplay revolves around space exploration, managing an empire, diplomacy, and space warfare with other space-faring civilizations. Hey, Do You think that lag will still hit late game anyway when Galaxy (800 or 1000) setup is default with maxed AI Imperiums but habitable worlds setted at 0. Of course with time going on eventually some lag would appear. The one of the reasons Just don't login to Stellaris on the launcher. E. Part of the equation really is that Stellaris is pretty CPU hungry and probably always will be. This is a stand-alone mod. ) Getting lag way too soon for a rework that was explicitly to reduce lag. The UI is also very However after looking at two of my games I think Ai empires themself cause more lag. Is there anyway other then reducing pop growth that helps against the lag? It's really bizarre, because with CK3 I definitely get the late game lag from too many nobles and family members, basically makes the game unplayable. It's amazing, it does SO MUCH to fix the late game lag. 0 logarithmic to keep biological competitive with machines, but then a healthy scaling bonus like 0. I prefer 2. 35 or 0. Oct 10, 2023 · Reduce lag and make a game smoother by significantly reducing an amount of ships and fleets in the late game. Since the stellaris graphics aren't that hard. 414K subscribers in the Stellaris community. Leaps and bounds. So i like playing on large star maps, but i cant even get to 2350 before the lag makes it play like im on slow setting. Interact with diverse alien races, discover strange new worlds with unexpected events and expand the reach of your empire. 0. Purge the galaxy. Released in 2016, Stellaris is relatively old, so most modern systems can handle it… 407 votes, 27 comments. The lag used to only be a late game issue (causing me to never finish a game of Stellaris), but it has now spread to mid-game as well sadly, and I see DLC upon DLC being released as if it's all fine and normal when the BASIC issue of the game, the performance, has never been properly addressed. com] (Somehow empty mods cause lag). It's always been like this and will not change. Any suggestions are welcome! Recently, two friends and I have found the time to play Stellaris multiplayer together – unfortunately, this has been extremely problematic. Clicking on stuff won't register until a couple seconds after. I do use a decent few mods, with only 3 large mods (NSC3, Planetary Diversity, and Gigastructures). A place to share content, ask questions and/or talk about the 4X grand strategy… The problem: in a late game Stellaris time speed became very slow especially in a larger galaxies. These two are great for that. 0 fixed this issue, now we have this relic of the past wrecking game balance centered around it's existence. I'm assuming that syncing up games takes the initial login then you can relaunch without logging in to prevent the lag. I go from 100+ (Fast Forward) to bare minimum of 20-30 fps on Fast forward. Not that it ever was, but the main reason was a bandaid fix for late game pop lag, 4. Jul 3, 2025 · And now it feels like lag is inevitable around year 50-70. 3, upgraded to 4. But the game stutters a lot, and it's only at the beginning. how do I beat endgame lag? In This Video Guide, You Will Learn How To Fix Stellaris Freezing, Stuttering, Lagging or FPS Drop On PC. But I'm on my 2nd Stellaris run now and I have yet to experience any noticable lag, even with controlling most or all of the Galaxy and with nearly 10,000 pops. I was getting really tired of in-game lag on my 6-year old computer. Severe Lag Issues does this game still have severe lag issues in late game where everything slows down to a crawl? 13 votes, 19 comments. In this video tutorial, learn How To Fix Stellaris Lagging, Freezing, Low FPS Drop or Stuttering Issue On PC (2025)Download latest graphics driver:https://ww Description Stellaris - Butler v2. 8 What version do you use? Steam What expansions do you have installed? Plantoids, Humanoids, Synthetic Dawn, Utopia, Leviathans Story Pack, Apocalypse How do you reduce lag? I'm seriously desperate at this point, my last game had me playing 4~5 sessions (1-3 hours) to get from 2400 to 2450. Stellaris - Explore a galaxy full of wonders in this sci-fi grand strategy game from Paradox Development Studios. Its the only way. 0: Graphic stuttering while paused Game Version Stellaris AI Beta 2. 1 (2890) and v2. You call it genocide I call it late game performance enhancements. Graphics don’t really seem to do much, largely because the problem isn’t the graphics, it’s the processing. Thanos was right all along in order to play stellaris correctly sacrifices must be made. Go to Stellaris settings and turn down the graphics to whatever fits you as it can improve a lot with the stuttering late game. What Planet view tooltips on high population worlds (although it also breaks a bunch of them too, on my todo list) Fleet Manager lag with a lot of rebuildable ships (still has room for improvement) Fleet View lag with a lot of ships selected I am also going to add a fix for the disappearing army outliner group bug shortly. Next taking synthetic ascension will make the pops in your empire very homogeneous again further reducing lag. But there is a simple fix to this: Most of the lag is created by the calculation of pop jobs and trade routes which is made every day. 0 both with and without -dx11 command line option. The solution: add option for Stellaris multiplayer which allows running distributed calculations between selected payers. I checked all CPU cores individually, max load was 72%, so it's not a CPU Is there anyway to fix late game lag, from what I've heard its CPU heavy, I have a Ryzen 5 3600, I play in about medium galaxy w 12 AI, 3-4 Advance AI, 3-5 Fallen Empire, 5 Marauder Empire. Now early to mid game is lagging horribly. I'm only on my second real run and everything is really starting to lag and slow down the overall pace. lzrb, 50heq, mqkl, zu58, cyyxu, b8qtl, 9lux9p, 1e16, i0dqc, 8dxur,